Jacob Classen is currently a Lead Environment at Fall Damage Studio in Stockholm, Sweden and a Mentor at Vertex School.

In this episode, Bita and Jacob go through his amazing journey to become a professional artist and the courage to continue push his creativity. Along with being a recognized artist in our industry.

Jacob is also a educator who resonates with his student and shares many of the workflows that he uses in the Game Industry. He has worked on with studios like Ubisoft (Avatar: Frontiers of Pandora and The Division 2: Warlords of New York Expansion) and Starburst (Overkill´s The Walking Dead).

Make sure to learn more about Jacob at the links below.

Jacob Claussen’s Artstation: https://www.artstation.com/jacobclaussen

Jacob Claussen’s Twitter: https://twitter.com/jacobclaussen

Fall Damage Studio: https://www.falldamagestudio.com/

Learn more about Vertex School: https://www.vertexschool.com/

Want to learn skills for creative tech jobs in games, film, XR and the Metaverse? Apply for your spot in our upcoming Game Arts Program here: https://www.vertexschool.com/game-arts-program

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