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MAKING TREE BARK IN SUBSTANCE DESIGNER - With Vinícius Cortez
Join Vinícius Cortez - Freelance 3D and Texture Artist from Brazil currently in contract with Bluepoint Games
ABOUT THE CLASS
In this class, Vinícius Cortez will walk you through the workflow of making tree bark in Substance Designer.
• Choosing the Reference.
• Understanding the Reference.
• Starting the Height and building the Primary Shapes.
• Working on the Surface.
• Adding Microsurface.
• Creating the Base Color Map.
• Creating the Roughness Map.
• Final Touches.