MAKING TREE BARK IN SUBSTANCE DESIGNER - With Vinícius Cortez

Join Vinícius Cortez - Freelance 3D and Texture Artist from Brazil currently in contract with Bluepoint Games

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ABOUT THE CLASS

In this class, Vinícius Cortez will walk you through the workflow of making tree bark in Substance Designer.
• Choosing the Reference.
• Understanding the Reference.
• Starting the Height and building the Primary Shapes.
• Working on the Surface.
• Adding Microsurface.
• Creating the Base Color Map.
• Creating the Roughness Map.
• Final Touches.

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ARTWORK BY VINÍCIUS CORTEZ