Join Ryan this week as he interviews Sean Spitzer, Unreal Enterprise – Senior Instructor/ Master Mentor Artist for VP at Epic Games. Sean has been in the games industry working in both console, PC and social gaming verticals. He has an extensive background in education teaching game art and design related topics at both the Academy of Art University and The Art Institute of California.
During Sean’s time in the Games Industry, he has worked within and alongside companies such as Sony Entertainment, Interplay, Infogames, Zynga, Shiny Entertainment, and iWin. His credits and experience encompass titles like Run Like Hell, Enter the Matrix, Tribal Rivals, Yo-ville, Family Feud, and Wheel of Fortune as well as others. Over the last 8 years he has focused on servicing the social gaming industry as well as VR and AR, and building a deep knowledgebase of different art methodologies and pipelines.
Sean’s experience includes TV production and the development of animation content. He has worked with Brazil’s Ghost Jack Entertainment and with the Academy Award Nominated studio, Bold Studios on interactive TV, animated children’s TV projects in Europe. He has also trained Disney’s animation team and visual development to help create Frozen’s MYTH a VR experience and even Worked on Love Death and Robots Season 3’s short Vaulted Halls



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