Building Game Props
In this video, Ray Rivera, an alumnus of the Environment Artist Bootcamp, takes us through his process for creating props in MODO, Substance Painter, and Unreal Engine for his Bioshock fan art scene.
In this video, Ray Rivera, an alumnus of the Environment Artist Bootcamp, takes us through his process for creating props in MODO, Substance Painter, and Unreal Engine for his Bioshock fan art scene.